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  • Death to the Kobold King

    GameMaster: The Kobold woman and children quiet from their screams, and attempt to flee the cave once Azure's flames disappear. Several of the creatures sprint towards the northern tunnel where the human children are huddled. When they see …

  • River Barge

    GameMaster: Pippa says her goodbyes to the tiny lizard, hugging him goodbye. The rogue is shocked to feel the Kobold embrace her back, and his tiny hand attempt to touch her inappropriately under her cloak. At the same time, she does find the …

  • Firt Night Concludes

    GameMaster: Pippa: Mr. Crimmy taps your hand and offers a sympathetic smile. "Thank you for your condolence. My wife and I would have celebrated our 35th year of marriage next spring. The fever took her before the blackscour had even set in …

  • Tracking of Aleece

    GameMaster: (a bit of a review first) "This is Heinrick. Better known as the Trollman." Kaleb introduces. "And over there is S'jeer, the Gypsy's traveling parlor." He points out an exotically decorated covered wagon. Several other …

  • Back at the Harlot's Barrel

    GameMaster Before leaving the carnie camp, the group notices S'jeer sitting alone on her traveling parlor, mourning the loss of Aleece. She is grateful for the attempt to save the girl, but had foreseen the girl's tragic fate. Abraham visits …

  • Acquittal- 13th of Neth

    GameMaster: Mid morning, the day of the arbitration meeting, Judge Daramid summons each of you to her chambers at the courthouse, 4 hours earlier than scheduled. Outside, the crowd has gathered again in protest over the Beast inside. This …

  • Throne Room of the Kobold King

    As the group rushes down the tunnel towards the scream, they enter a large cave lit by torches and burning brazers. A crowd of Kobolds kneel facing the back of the cave. Here stands the Crawling Throne of Merlokrep. The Kobold King’s throne is …

  • Kobold Queen

    GameMaster: Liliandil nods at Pippa and Nyllbryn, then slowly moves with the rogue towards the children. The three boys have moved to the base of the dias and are sitting on the steps . Jurin is counting the coins he had gathered. Hollin sits …

  • Battle with the Beast

    GameMaster: Liliandil, having faced more werewolves in the last two weeks than probably in her entire life, Was frozen in fear. Somehow, this time was different than with GreyPelt. But probably similar to when attacked by Celeste that day on …

  • The Way Out

    GameMaster: The group decides to take the precaution of tying each member with a rope as they make their way across this room. Jaeshar and Brantus hold the other end in case the trap is triggered and the room pivots. It is time consuming, but …

  • The Kobold Queen has been Captured

    GameMaster: For some unknown reason, the Kobolds, including the Queen who hides it better, is uneasy with Flicker. They have gotten a hold of themselves, but still keep one eye on him as he slowly walks around. . The elf continues now …

  • Exiting the Lower Level

    The members regroup close to the bottom of the stone staircase. Brantus has moved Janiven's father to this point for her, persuant to Liliandil's request. But the dwarf is more concerned with readying himself for the potential dangers of Jaeshar and …

  • Black Widow in the Tower

    GameMaster: The group crosses the courtyard when the elf notifies the others of the cries for help within the tower. He points out that the noise was heard beyond the wooden door and not from the top of the tower. As the group takes up their …

  • Nia, Norvil and Oolastina

    The group eventually regroups in the forest where the battle took place. Those on the trail (Liliandil, Azure, Kibbo and the children) drag the two dead orcs with them, as Nyll drags the orc he killed. Therefore, the bodies of 7 orcs lay lined up. A …

  • Aboard The Crow

    Brantus advised Jaeshar, who is rowing the boat, to stir it around to the back of the ship. As the group redirects their attention to the large ship, they see several orcs looking over the side. They all seem to be watching their leader and …

  • The Great Escape

    With Brantus securing the goblin prisoners, he joins the others on the top deck to help get the ship moving. Pippa, Norvil and Liliandil (every party needs a pooper) move back below deck to free the slaves from their chains. The Mermaid …

  • Ren the Merchild

    Brantus remains with the goblin prisoners. "I will stick with the dumb grunts here, but we also need someone keeping lookout..." Liliandil quickly rushes to save the Mermaid, climbing into the wooden chamber. She prays for a healing touch and is …

  • Meet the Captives

    Oolastina and Nia agree to watch the shoreline from the bow and stern of the ship, while Nyllbryn takes the wheel. Fortunado searches the Captain's Cabin for a log book. Liliandil tells the dwarf that she has no way of contacting Azure magically. Pippa …

  • First Night Back

    GameMaster: Liliandil gathers the captives. "There are some in Falcon's Hallow sympathetic to the evil creatures that enslaved you, and until we route out exactly who they are, we suggest you stay aboard the ship with us. However, we are …

  • The Dawn of a New Day

    GameMaster: Liliandil and Brantus wake early that morning to a renewed hope. The sick are awake and sitting up. Their fevers have broken and it appears they are recovering quickly. The antidote was a success! Liliandil invites Laurel and …

  • The Morning Meeting with Kreed

    GameMaster: The group prepares to leave the ship and smiles as they hear the dire rats finding the remaining Kobolds within the walls. Their muffled screams conclude the long process of clearing the ship. (that still needs a name) The …

  • The Crooked Kin

    The group of carnival characters are put at ease after Abraham settles their concerns with Leon. "We are quite distraught good sir." The albino ringleader says to the druid. "One of our own has gone missing today and most people shun us, so …

  • The Harlot's Barrel

    The group rides up to the small encampment. Brantus takes the horses into the stable and tips the stable boys. Liliandil, Nyll and Eutropia enter the Harlot's Barrel. Two men, a bit tipsy, exit the tavern and give both ladies a long lustful glance. …

  • A Warnng to All

    Brantus remains back with Liliandil and Eutropia, as the elf and barbarian move off the road and towards the large tree, Abraham steers his horse to follow them. Leo, who had been scouting the foothills around the group, runs in to join his druid …

  • Pippa, Eutropia- Harlot's Barrel

    GameMaster: Pippa and Eutropia sit with several off duty soldiers of the Diamond Regiment. They laugh and enjoy each others company. The rogue learns that there has been an unusual amount of travelers headed towards Olfden. Rumors that the …

  • Night March to Olfden

    Captain Alaric holds up his hand halting the column. He squints at the sight of many of the circus freaks, then quickly composes himself. Leaning forward in his saddle and hails the barbarian. "Good sir! Are you in need of assistance? Your …

  • The Walled City of Olfden

    Liliandil, Brantus and Abraham ride hard through the stretch of forest before reaching the open farmland an hour before Olfden. This leg of the journey, through the forest, still took several hours. They rode strong with only a few stops to water and …

  • Arbitration Meeting

    GameMaster: Judge Daramid listens to each of your opinions and glances a few times a Luna when the mention of corruption from Lord Lubbert Oglethorp, giving the impression that he might have a questionable history. Judge Daramid takes …

  • Meeting with Gustav

    GameMaster: Gustov isnt sure what condition the bodies of the children were in. He assumes they were crushed and mangled by the beast. With the beast content with finishing the remaining apples, Gustav offers a more private …

  • The Temple District

    GameMaster: A short distance away from the massive courthouse, a large Temple of Sarenrae dominates this area. It is the most impressive religious structure in the city. (Like a small cathedral) It's obvious that Sarenrae is the most worshiped …

  • Home Page

    *The ramshackle town of Falcon’s Hollow rests perilously close to the infamous Darkmoon Vale. The jagged shadow of nearby mountains casts a shroud of gloom on the desperate souls who call this place home. Many are drawn here to make their fortune cutting …

  • Penelope "Pippa" McGovern

    Penelope’s childhood was a happy one. She lived with her parents and younger sister Megan in a small hovel outside of their tiny village. They helped their father work the small farm and weaved at night with their mother, selling what garments they …

  • Nyllbryn Cawognath

    1st Level Subtype Dire rat* — Dog* — Dolphin* — Eagle* — Fire beetle* — Poisonous frog* — Pony (horse)* — Viper (snake)* — 2nd Level Subtype Ant, giant (worker)* — Elemental (Small) Elemental Giant centipede* — Giant frog* — Giant spider* — …

  • Brantus Torun The Second

    From Olfden. My father, Rokyar, was a carpenter, he was so busy, he used to send me out to cut down the trees, that is where I got the love of the Axe. My mother, Emerdin (Deceased), was a boot maker. Brother Erlic, I call him “Dusty”, as he is a …

  • Boss Payden Teedum

    He is a notorious thug and brutal enforcer of Kreeds rules. Payden is feared throughout the town and lumbar cutyards.

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